The Blog addresses any issues, which relate to the different ways of doing or researching HCI and in particular to the approaches and frameworks, proposed here. It will also be used to introduce relevant feedback to the site and to extend both the approaches and the frameworks, as and if required.

1. 29 February 2016 – User Requirements and Design Problems – Same or Different?

I am often asked ‘What is the difference between ‘user requirements’ and ‘design problems’? I need to pay my dues on this one. The Craft design research exemplar, presented here, includes only user requirements. The Engineering exemplar includes both. No-where is the difference explained.

User Requirements and Design problems – Same or Different?

2.   4 March 2016 – HCI Design Research and HCI Design Practice – What are Their Relations?

I have always argued for the strongest possible relations between HCI research and HCI practice. Here are some suggestions about their possible relations.

HCI Design Research and HCI Design Practice – What are Their Relations?

3.   7 March 2016 – Old Papers Never Die, They Only Fade Away……?

I often wonder, like many other researchers, if papers, published much earlier in time, have anything to say to present researchers, given the radical changes in information technology, which have occurred in the meantime.

Old papers Never Die, They Only fade Away……

4.   12 March 2016 – HCI as Art?

HCI as Art has the problem of conceptualising the work of art itself (the application) and the experience of the person, engaging with the work of art (the user). There is no general consensus about how to conceptualise either. However, I was lucky enough to come across an interesting example of the latter.

HCI as Art?

5.   3 April 2016 – From MSc Student to UCLIC Director – Some Reflections by Yvonne Rogers

Yvonne Rogers was a member of the MSc class of 1982/83. She was appointed Director of UCLIC in 2011. Her MSc Reflections, then, take on a more general significance. The reflections are prompted by a set of standard headings.

1982-83 Yvonne Rogers

6.   1 May 2016 – Why It is Important to Distinguish ‘Hard’ from ‘Soft’ Design Problems.

‘Hard’ and ‘soft’ are often used with respect to problems in general. The terms have also been used in HCI research to describe design problems.

Hard and Soft Design Problems

7.   25 May 2016 – Can HCI Design Frameworks also be Used to Support HCI Design Practice?

Peter Timmer Suggests How an HCI Engineering framework can integrate HCI design practice with business services.

A Sketch of the ‘Conversion Funnel’ Can HCI Engineering Assist in Its Design?

8.  10 June 2016 – Smell-Enhanced Human-Computer Interaction ?

Surely not!  Marianna Obrist, however, does not agree.

Smell-Enhanced Human-Computer Interaction?

9. 18 October 2016 – MSc Reflections and More…..

All student MSc Reflections (see elsewhere on this site) include reference to the course, their fellow students and UCL, as an educational institution. Courtney Grant’s Reflections, however, go further as they also reflect aspects of his time and life beyond the MSc.  These aspects offer insights to anyone interested in HCI student education.

Courtney Grant – MSc Reflections

10.  24 October 2016 – What Are the Main Types of  Knowledge Acquired by HCI Research?

Two of the main types of knowledge, acquired by HCI research, are declarative and proceedural. Declarative knowledge encapsulates the ‘what’, for example models. Proceedural knowedge encapsulates the ‘how’, for example methods. Both are required for the conduct of HCI research. Both are illustrated here in a paper by Hill (2010), concerning the domain of emergency management response to disasters. Comments are for clarification purposes.

Diagnosing Co-ordination Problems in the Emergency Management Response to Disasters

11.  26 October 2016 – Building on Eachother’s Design methods

The extension of MUSE (Method for Usability Engineering) to MUSE(SE) (Method for Usability Engineering for Software Engineers) is an example of researchers building on eachother’s work. MUSE(SE) extends the target user group from human factors engineers to software engineers. The extension involves considerable additional content for MUSE both at medium and low levels of detail. The elements, which MUSE extensions share, constitute a de facto framework (Method for Usability Engineering) and so the basis for building on eachother’s research.

MUSE for Software Engineers – Midlemass J.



Blog Categories

Innovation and Art

Craft and Engineering

Applied and Science

Discipline and Design problem


Knowledge And Practices